The greatest among the Redguard sword-singers are known as Ansei. They have the ability to manifest by sheer force of will a sword from their very soul known as a Shehai. To become one a swordsman must have an extreme devotion, focus and skill in the way sword.
As a grizzled veteran of the Empire, you find yourself in the wrong place at the time as you make your way to a wedding in Solitude. The return of Alduin not only threatens Skyrim but the whole of the Empire and you feel compelled to follow your oath.
Planes Walkers are blessed and cursed with the great power to move freely between the planes. They are aware of the order of things and have a particular distain for Daedra being in Nirn. They focus on sending them back to Oblivion and their appropriate plane.
Sometimes it takes a monster to kill a monster. Grim Hunters undergo a dark ritual to enhance their physical abilities in order to gain a dark, unnatural power to destroy their foes.
Rangers of the Moonlight conclave are deadliest at night, channeling the energy of the moon to augment their vigil. They specialise in hunting shapechangers and creatures afflicted with lycanthropy.
Unlike other bards, skalds tended to focus more on the oratory arts rather than music. In battle, rather than sing, warrior skalds would loudly and forcefully recite portions of an epic poem, inspiring their allies and infuriating or frightening their opponents.
To understand the Two-Moons Dance you must come to understand that the tempering of the body must attend the tempering of the mind, and to become a master you must have mastery over yourself.
As a hunter of creatures who slink in the dark you look for new ways to take down your hated enemies. The recent reformation of the Dawnguard has opened up opportunities for you, amongst like minded individuals, due to common goals.
If there was ever such a thing as weaponized suffering, then the Flagellant would be the term made flesh. Whereas every sane warrior aims to minimize wounds and disability by mitigation with armour or avoidance, the Flagellant welcomes them.
The Clockwork Apostles are devout followers of the Clockwork God, Sotha Sil. They reside in the Clockwork Basilica, located within the Clockwork City's Brass Fortress. Those seeking to become an Apostle must possess great expertise in magic, machinery, or some other skill that they deem worthy.
To he who finds this, know that I, Acilius Bolar, last of the Blades to survive the attack on Cloud Ruler Temple, took refuge here in this ancient sanctuary. The Thalmor have come for me but they shall not desecrate this place.
Wardens are mighty and powerful defenders of the natural world, fighting to preserve the untamed wilderness. They draw their extraordinary toughness from the wild itself.
The swashbuckler embodies the concepts of daring and panache. Favoring agility and wit over brute force, the swashbuckler excels both in combat situations and social interactions, making them a versatile character indeed.
In Rashemi society, hathrans occupy the place reserved for powerful priests in most other cultures. Hathran - meaning "learned Sister" - heal the sick and wounded and care for the souls of their followers.
Bladesingers are Elven mages who practice the art of bladesinging, an ancient tradition of fighting that blended swordsmanship and magic.
The Disciple of Molag Bal wields hellfire as their weapon, striking down all who oppose them with their lords favoured weapon. They focus on all things fire related, as is fitting with the preoccupation of the lord they serve.
Iaido is the martial art of drawing a weapon, almost always a katana and attacking with it in the same fluid motion. It is the foundation of some forms of dueling, and its masters are feared and respected throughout the world.
The shaman offers prayers, sacrifices and services to the spirits, and in return gains the favour of patron spirits who bestow spells and other magical abilities upon them.
A mortal imbued with fiendish cruelty, the Judicator is a knight most foul. This unholy warrior is the appointed Champion of Boethiah. Consort of Daedra, the Judicator is hated and feared by all.
When an arrow will not suffice, when no spell will overcome, a stout heart and a sharp blade may prevail. With Corellon's grace, I fear no foe who stands within reach of my sword
A student of elemental spellcasting techniques, the Duskblade combines arcane spellcasting with the combat skills of a fighter. While the ability to cast arcane spells in armour originated with the elves, over the millenia the secrets of the Duskblade have been disseminated to the other races.
The Vigil of Stendarr is an order of holy warriors who fight in the name of the divine Stendarr. Vigilants can be found journeying across Tamriel in their dedication to wiping out Daedra and any other abominations such as vampires. werewolves and witches.
The Desert Wind is a swashbuckling sellsword that is as fast as the wind with their speed, grace and combat finesse. The wind is also used to disrupt enemies and control combat.