Planes Walkers are blessed and cursed with the great power to move freely between the planes. They are aware of the order of things and have a particular distain for Daedra being in Nirn. They focus on sending them back to Oblivion and their appropriate plane.
A shadowdancer operates in the border between light and darkness. These nimble artists of deception are never completely trusted but always induce wonder when met. Many use their abilities to infiltrate past defenses and dupe others.
Sometimes it takes a monster to kill a monster. Grim Hunters undergo a dark ritual to enhance their physical abilities in order to gain a dark, unnatural power to destroy their foes.
Death Hags are Dark Elf cultists who relish the frenzy of battle. They can befuddle their enemies or drive them into an insane frenzy. They are skilled in the art of crafting poisons and potions that drive them into a frenzy of whirling blades in battle.
Sacred purifiers are priestly characters who specialize in destroying undead. They belong to a loose-knit order affiliated with Arkay, though they disdain hierarchical bureaucracy in favour of action and forthrightness.
In Rashemi society, hathrans occupy the place reserved for powerful priests in most other cultures. Hathran - meaning "learned Sister" - heal the sick and wounded and care for the souls of their followers.
The Tempest is the point of calm within a whirling barrier of blades. The Tempest focuses on learning the ultimate secrets of the storm for a single purpose - the destruction of their enemies.
The Zealot belongs to a secret society of slayers devoted to the worship of Mehrunes Dagon the Lord of Blood and Flames. The Zealots use stealth, fire magic, and the zeal of fanaticism to destroy those who have given offense to their Lord.
A practitioner of vile and forbidden arts, the necromancer roots about in graveyards, searching out moldering components for her obscene spells. They call upon restless, tormented spirits of the dead, seeking their arcane secrets.
Some spellcasters care for only one thing: war. They dream of steel and mighty blasts of devastating magic, the march of troops, and the unleashed destruction found on battlefields everywhere.
A real woman of the reach who refused to give in to the Nords. She still practices the ancient traditions that the rest of her people have abandoned in exchange for peace.
A soulknife recognizes his own mind as the most beautiful - and the most deadly - thing in all creation. With this understanding and through extended practice, a soulknife learns to forge his mental strength into a shimmering blade of semisolid psychic energy.
The Black March Blighter is a master of poison and toxins thanks to an interest and the availability of alchemical ingredients in the Black Marshes. Through shamanic rituals, taught by the local witch doctors, the Blighter has learned to bind or harm enemies with magical runes.