Waywatchers are the guardians of the pathways which lead into and traverse the forests of Valenwood. They are able to lie unnoticed and unmoving for days on end before springing into action to slay a startled foe. Operating in isolation they sometimes descend into banditry.
Wardancers are the storytellers of the Wood Elves and they re-enact the history of the forest through intricate dance rituals. In battle they elegantly dance around their enemies and deliver fatal blows before they can react.
Wardens are mighty and powerful defenders of the natural world, fighting to preserve the untamed wilderness. They draw their extraordinary toughness from the wild itself.
Druids are divine spellcasters who receive their spells from nature, not the gods. They strive to live in harmony with the natural world, and hate anything that is not part of the natural cycle, especially daedra and undead creatures.
Their plagues have transformed forests in into a foul green hell of diseased monsters and deadly poisons. Worse yet, the Blightlords seek to infect the healthy forests and lands nearby with the same sickness.
An elven ranger who focuses on the longbow can become a Justice of Weald and Woe, who is the go-to person for anything unsavoury that needs doing such as the removal of humans.