Waywatchers are the guardians of the pathways which lead into and traverse the forests of Valenwood. They are able to lie unnoticed and unmoving for days on end before springing into action to slay a startled foe. Operating in isolation they sometimes descend into banditry.
In your vision journey and commune with the herd mother, she has instructed you to travel to Skyrim where you are the only one that can prevent a cataclysm greater than the swallowing of the Yokuda Isles.
The arbalist is a master with the crossbow and while other soldiers may be skilled at archery they do not possess the discipline to gain the kind of experience they have. The arbalist devotes their life to perfecting their skill with the crossbow and all other concerns are secondary to them.
The assassin is a nomad from the tribes that occupy the harsh environment of Alikr, which has made them both hardy and resourceful. They embody the unforgiving nature of the desert and execute the contracts from their patrons with ruthless efficiency.
Rangers of the Moonlight conclave are deadliest at night, channeling the energy of the moon to augment their vigil. They specialise in hunting shapechangers and creatures afflicted with lycanthropy.
In Norse mythology Skadi is a giantess and goddess associated with bowhunting, skiing, winter and mountains.
United in focus a Beastmaster works with beasts to fight the monstrous foes that threaten civilisation and the wilderness alike. They embody a friendship between the civilised races and the beasts of the world.
A nightshade is a master of disguise and stealth, and a friend of the shadows. They focus on gathering intelligence, spreading panic and fear and bringing death to the enemies of their house.
The Agent is charming when they can be seen, and nearly invisible when in shadow. The Agent is skilled in deception and avoidance. They are self-reliant and devote themselves to their goals.
Many rogues walk a fine line between life and death, risking their own lives and taking the lives of others. While adventuring on that line, some rogues discover a mystical connection to death itself.
Rangers are skilled stalkers and hunters who make their home in the woods. Their martial skill is nearly the equal of any warrior, but they lack the latter's dedication to the craft of fighting. Rangers often accept the role of protector, aiding those who live in or travel through the woods.
May I shrink to dust in your cold, wild wastes and may my tongue speak its last hymn to your winds.
An Arcane Archer studies a unique elven method of archery that weaves magic into attacks to produce supernatural effects. Arcane Archers are some of their most elite warriors among the elves.
Witchhunters are people who have dedicated their lives to hunting down evil and witches, sorcerers, vampires, necromancers, or anything else that could bring harm to the world.
An elven ranger who focuses on the longbow can become a Justice of Weald and Woe, who is the go-to person for anything unsavoury that needs doing such as the removal of humans.