Skyrim AE Builds

An-Xileel Scout

Background

You hate the Empire for their influence in Black Marsh and want to return things back to how they were before it was ruled by foreign powers. That being said, the rise of the Aldmeri Dominion and their dedication to Elven supremacy is a potential threat to Black Marsh and you have been sent to investigate their influence in Skyrim.


Weapons

Any one handed weapon at the start of the game and then switch to an Ancient Nord Sword or if you complete the main quest chain with the Companions a Nord Hero Sword.

If you go for the Nord Hero Sword remember to get a Skyforge Steel Sword from Eorlund Gray-Mane as this does 3 extra base damage over a regular steel sword and can be acquired after completing the second quest with the Companions.


Armor

Any heavy armour at the start of the game with Steel Soldier being a good set to craft when you have the steel smithing perk.

The final gear is the Silver and Sapphire Circlet, Ancient Nord Armor, Silver Boots, Steel Soldier Gauntlets and an Iron Shield.

The Silver and Sapphire Circlet can be purchased from Radiant Raiment in Solitude.

The Ancient Nord Armor can either be crafted at the Skyforge in Whiterun by completing all of the main quest chain with the Companions or you can kill Bashnag in Southfringe Sanctum to the south east of Helgen.

The Silver Boots can be acquired by reading the note on the desk in the Kitchen of the Bannered Mare in Whiterun and then following the quest.

The Steel Solder Gauntlets can be crafted once you have the Steel Smithing Perk.

An Iron shield can be acquired as you escape Helgen in the Torturer’s Room.


Spells

Utility spells from Alteration. Healing spells from Restoration.


Standing Stones

The Atronach Stone for 50% spell absorption, 50 Magicka but -50% magicka regeneration.


Shrines

None. Why would you worship a Human or Elven god?


Shouts

Unrelenting Force (Force - Balance - Push)

Location: Just follow the main story quests

Staggers enemies but you can do this with a bash.

Whirlwind Sprint (Whirlwind - Fury - Tempest)

Location: Dead Men’s Respite, Volskygge, High Hrothgar (The Way of the Voice)

Use to reach otherwise inaccessible places and to quickly evade attacks or catch up with fleeing enemies.


Character Creation

Female Argonian

The An-Xileel are Argonian so they have been used.

Pick female as the sex for your character as there are more male humanoids than females to fight in Skyrim so the 10% damage bonus against the opposite sex from Agent of Dibella gets more use. All Dwemer Automatons count as Male.


Attribute Distribution

Distribute attributes at a ratio of 0 / 1 / 1. At level 63 which is required for all the perks the attributes are:

Magicka Health Stamina
100 (265) 410 (640) 410 (525)

Perk Point Distribution

The skill boosts for Argonians are marked in bold.

Mage Warrior Rogue
Alteration +59 Archery0 Alchemy7
Conjuration0 Block9 Light Armor +50
Destruction0 Heavy Armor6 Lockpicking +100
Enchanting8 One-handed7 Pickpocket +50
Illusion4 Smithing1 Sneak +51
Restoration +58 Two-handed0 Speech2
Total 29 Total 23 Total 19


Skills and Perks

Mage Skills

Alteration 9

Novice Alteration

Apprentice Alteration

Adept Alteration

Expert Alteration

Magic Resistance 3/3

Stability

Atronach

Enchanting 8

Enchanter 5/5

Insightful Enchanter

Corpus Enchanter

Extra Effect

Illusion 4

Novice Illusion

Animage

Kindred Mage

Quiet Casting

Restoration 8

Novice Restoration

Apprentice Restoration

Adept Restoration

Expert Restoration

Regeneration

Recovery 2/2

Respite

Warrior Skills

Block 9

Shield Wall 1/5

Deflect Arrows

Elemental Protection

Block Runner

Shield Charge

Power Bash

Deadly Bash

Disarming Bash

Quick Reflexes

Heavy Armor 6

Juggernaut 3/5

Fists of Steel

Cushioned

Conditioning

One-handed 7

Armsman 5/5

Fighting Stance

Savage Strike

Smithing 1

Steel Smithing

Rogue Skills

Alchemy 7

Alchemist 5/5

Physician

Benefactor

Sneak 1

Stealth 1/5

Speech

Haggling 1/5

Brobery


Spells

Alteration

Spell Level Description
Candlelight Novice Creates a hovering light that lasts for 60 seconds
Detect Life Adept Nearby living creatures, but not undead, machines or daedra, can be seen through walls

I talked to the Steward in Dragonsreach to get the In The Shadows quest, which once you have read the business ledger from Arcadia's Cauldron places a dead body in the stables with the Detect Life spell. Casting this in Whiterun market during the day levels Alteration reasonably quickly.


Conjuration

Spell Level Description
Soul Trap Apprentice If a target dies within 60 seconds, fills a soul gem

Use Soul Trap to fill soul gems and level conjuration quickly.


Destruction

Spell Level Description
Flames Novice A gout of fire inflicting a base damage of 8 points of fire damage per second

Didn't need to use or level Destruction at all.


Illusion

Spell Level Description
Courage Novice Target won't flee for 60 seconds, and gets some extra health and stamina.

Courage can be used to level illusion by casting it at an NPC.


Restoration

Spell Level Description
Healing Novice Heals the caster 10 points per second
Fast Healing Apprentice Heals caster by 50 points
Close Wounds Adept Heals the caster 100 points
Grand Healing Expert Heals the caster and followers 250 points

Healing spells from Restoration.


Enchantments

The effects listed below are based upon 100 Enchanting skill, all the enchanting perks in the build and with a set of enchanted crafting gear. Read my guide on making crafting gear if you are not familiar with it.

Summary of combined effects

One-handed weapons do 75% more damage.
Weapon uses no charges.
Alteration spells cost nothing to cast.
Restoration spells cost 46% less Magicka.
Health is increased by 230 points.
Magicka and Stamina are increased by 115 points.
Sneaking is 75% more effective
Block 75% more damage with your shield
Block Wearer is muffled and moves silently
Fost Resistance is increased by 69%
Resist 37% of all magical effects

Item Enchantment Effect
Head Fortify Alteration Alteration spells cost 46% less to cast
Fortify Restoration Restoration spells cost 46% less to cast
Body Fortify Alteration & Magicka Regen Alteration spells cost 28% less to cast. Magicka regenerates 10% faster
Fortify Health Health is increased by 115 points
Feet Fortify Sneak Sneaking is 75% more effective
Muffle Wearer is muffled and moves silently
Hands Fortify Magicka Magicka is increased by 115 points
Fortify One-handed One-handed attacks do 75% more damage
Amulet Fortify Health Health is increased by 115 points
Resist Magic Resist 37% of magical effects
Ring Fortify Alteration Alteration spells cost 46% less to cast
Fortify Stamina Stamina is increased by 115 points
Shield Fortify Block Block 75% more damage with your shield
Resist Frost Frost Resistance is increased by 69%
Sword Paralyze Chance to paralyze for 13 seconds
Absorb Stamina Absorb 46 points of Stamina

With the Sallowed Regent Black Book the magnitude of all enchantments can be increased. Please note that Black Books can only be used on Solstheim.

The magnitude of the enchantments can be further increased by equipping 4 pieces of Azhidal's gear.


Alchemy

All the details for the potions and poisons are based on having all the listed alchemy perks, Alchemy at 100 and a set of crafting gear.

Potion of Fortify Health

Ingredients Blue Mountain Flower & Wheat
Effects Fortify Health 170 points for 60 seconds
Restore Health 266 points restored

You can get all the Blue Mountain Flowers and Lavender you need in Whiterun. The two farms to the east of Whiterun also get you all the Wheat you need.


Potion of Fortify Carry Weight

Ingredients Mora Tapinella, Scaly Pholiota & Steel-Blue Entoloma
Effects Fortify Carry Weight Carry 170 more weight for 300 seconds
Fortify Stamina Regeneration Stamina regenerates 213% faster for 300 seconds
Fortify Illusion Illusion spells are 170% stronger for 60 seconds
Restore Magicka Restores 266 points of Magicka

Mora Tapinella are on the route from Helgen to Whiterun. There’s a lot of Scaly Pholiota to the south of Ivarstead and around Riften. Steel-Blue Entoloma are from Khajiit caravan merchants.


Potion of Fortify Enchanting

Ingredients Dreugh Wax/Stoneflower Petals & Snowberries
Effects Fortify Enchanting 85% stronger for 30 seconds

Dreugh Wax and Stoneflower Petals are only available from Khajiit caravans. Some travel between Whiterun and Markarth. Snowberries are abundant near Windhelm.


Potion of Fortify Smithing

Ingredients Dreugh Wax/Gold Kanet & Glowing Mushrooms
Effects Fortify Smithing 213% stronger for 30 seconds

Dreugh Wax and Gold Kanet are only available from Khajiit caravans. Some travel between Whiterun and Markarth. Glowing Mushrooms are in Falmer caves.


Farming

For more information on getting to and setting up your farm read my guide.

Ingredients Needed

5 x Blue Mountain Flower
13 x Mora Tapinella
9 x Scaly Pholiota
13 x Steel-Blue Entoloma
4 x Wheat

Potions and Poisons Produced

20 x Potions of Forify Health
52 x Potions of Fortify Carry Weight

Main Area (27)

Ingredient Qty Harvest Green Thumbs
Wheat (4) 4 16 + 4 = 20 32 + 4 = 36
Mora Tapinella (3) 7 21 + 7 = 28 42 + 7 = 49
Steel-Blue Entoloma (3) 7 21 + 7 = 28 42 + 7 = 49
Scaly Pholiota (5) 9 45 + 9 = 54 90 + 9 = 99

Side Area (11)

Ingredient Qty Harvest Green Thumbs
Mora Tapinella (3) 6 18 + 6 = 24 36 + 6 = 42
Blue Mountain Flowers (3) 5 15 + 5 = 20 30 + 5 = 35

Planters (6)

Ingredient Qty Harvest Green Thumbs
Steel-Blue Entoloma (3) 6 18 + 6 = 24 36 + 6 = 42

Comments