You hate the Empire for their influence in Black Marsh and want to return things back to how they were before it was ruled by foreign powers. That being said, the rise of the Aldmeri Dominion and their dedication to Elven supremacy is a potential threat to Black Marsh and you have been sent to investigate their influence in Skyrim.

Any one handed weapon at the start of the game and then switch to an Ancient Nord Sword or if you complete the main quest chain with the Companions a Nord Hero Sword.
If you go for the Nord Hero Sword remember to get a Skyforge Steel Sword from Eorlund Gray-Mane as this does 3 extra base damage over a regular steel sword and can be acquired after completing the second quest with the Companions.
Any heavy armour at the start of the game with Steel Soldier being a good set to craft when you have the steel smithing perk.
The final gear is the Silver and Sapphire Circlet, Ancient Nord Armor, Silver Boots, Steel Soldier Gauntlets and an Iron Shield.
The Silver and Sapphire Circlet can be purchased from Radiant Raiment in Solitude.
The Ancient Nord Armor can either be crafted at the Skyforge in Whiterun by completing all of the main quest chain with the Companions or you can kill Bashnag in Southfringe Sanctum to the south east of Helgen.
The Silver Boots can be acquired by reading the note on the desk in the Kitchen of the Bannered Mare in Whiterun and then following the quest.
The Steel Solder Gauntlets can be crafted once you have the Steel Smithing Perk.
An Iron shield can be acquired as you escape Helgen in the Torturer’s Room.
Utility spells from Alteration. Healing spells from Restoration.
The Atronach Stone for 50% spell absorption, 50 Magicka but -50% magicka regeneration.
None. Why would you worship a Human or Elven god?
Location: Just follow the main story quests
Staggers enemies but you can do this with a bash.
Location: Dead Men’s Respite, Volskygge, High Hrothgar (The Way of the Voice)
Use to reach otherwise inaccessible places and to quickly evade attacks or catch up with fleeing enemies.
The An-Xileel are Argonian so they have been used.
Pick female as the sex for your character as there are more male humanoids than females to fight in Skyrim so the 10% damage bonus against the opposite sex from Agent of Dibella gets more use. All Dwemer Automatons count as Male.
Distribute attributes at a ratio of 0 / 1 / 1. At level 63 which is required for all the perks the attributes are:
| Magicka | Health | Stamina |
|---|---|---|
| 100 (265) | 410 (640) | 410 (525) |
The skill boosts for Argonians are marked in bold.
| Mage | Warrior | Rogue | |||
|---|---|---|---|---|---|
| Alteration +5 | 9 | Archery | 0 | Alchemy | 7 |
| Conjuration | 0 | Block | 9 | Light Armor +5 | 0 |
| Destruction | 0 | Heavy Armor | 6 | Lockpicking +10 | 0 |
| Enchanting | 8 | One-handed | 7 | Pickpocket +5 | 0 |
| Illusion | 4 | Smithing | 1 | Sneak +5 | 1 |
| Restoration +5 | 8 | Two-handed | 0 | Speech | 2 |
| Total | 29 | Total | 23 | Total | 19 |
Novice Alteration
Apprentice Alteration
Adept Alteration
Expert Alteration
Magic Resistance 3/3
Stability
Atronach
Enchanter 5/5
Insightful Enchanter
Corpus Enchanter
Extra Effect
Novice Illusion
Animage
Kindred Mage
Quiet Casting
Novice Restoration
Apprentice Restoration
Adept Restoration
Expert Restoration
Regeneration
Recovery 2/2
Respite
Shield Wall 1/5
Deflect Arrows
Elemental Protection
Block Runner
Shield Charge
Power Bash
Deadly Bash
Disarming Bash
Quick Reflexes
Juggernaut 3/5
Fists of Steel
Cushioned
Conditioning
Armsman 5/5
Fighting Stance
Savage Strike
Steel Smithing
Alchemist 5/5
Physician
Benefactor
Stealth 1/5
Haggling 1/5
Brobery
| Spell | Level | Description |
|---|---|---|
| Candlelight | Novice | Creates a hovering light that lasts for 60 seconds |
| Detect Life | Adept | Nearby living creatures, but not undead, machines or daedra, can be seen through walls |
I talked to the Steward in Dragonsreach to get the In The Shadows quest, which once you have read the business ledger from Arcadia's Cauldron places a dead body in the stables with the Detect Life spell. Casting this in Whiterun market during the day levels Alteration reasonably quickly.
| Spell | Level | Description |
|---|---|---|
| Soul Trap | Apprentice | If a target dies within 60 seconds, fills a soul gem |
Use Soul Trap to fill soul gems and level conjuration quickly.
| Spell | Level | Description |
|---|---|---|
| Flames | Novice | A gout of fire inflicting a base damage of 8 points of fire damage per second |
Didn't need to use or level Destruction at all.
| Spell | Level | Description |
|---|---|---|
| Courage | Novice | Target won't flee for 60 seconds, and gets some extra health and stamina. |
Courage can be used to level illusion by casting it at an NPC.
| Spell | Level | Description |
|---|---|---|
| Healing | Novice | Heals the caster 10 points per second |
| Fast Healing | Apprentice | Heals caster by 50 points |
| Close Wounds | Adept | Heals the caster 100 points |
| Grand Healing | Expert | Heals the caster and followers 250 points |
Healing spells from Restoration.
The effects listed below are based upon 100 Enchanting skill, all the enchanting perks in the build and with a set of enchanted crafting gear. Read my guide on making crafting gear if you are not familiar with it.
| Item | Enchantment | Effect |
|---|---|---|
| Head | Fortify Alteration | Alteration spells cost 46% less to cast |
| Fortify Restoration | Restoration spells cost 46% less to cast | |
| Body | Fortify Alteration & Magicka Regen | Alteration spells cost 28% less to cast. Magicka regenerates 10% faster |
| Fortify Health | Health is increased by 115 points | |
| Feet | Fortify Sneak | Sneaking is 75% more effective |
| Muffle | Wearer is muffled and moves silently | |
| Hands | Fortify Magicka | Magicka is increased by 115 points |
| Fortify One-handed | One-handed attacks do 75% more damage | |
| Amulet | Fortify Health | Health is increased by 115 points |
| Resist Magic | Resist 37% of magical effects | |
| Ring | Fortify Alteration | Alteration spells cost 46% less to cast |
| Fortify Stamina | Stamina is increased by 115 points | |
| Shield | Fortify Block | Block 75% more damage with your shield |
| Resist Frost | Frost Resistance is increased by 69% | |
| Sword | Paralyze | Chance to paralyze for 13 seconds |
| Absorb Stamina | Absorb 46 points of Stamina |
With the Sallowed Regent Black Book the magnitude of all enchantments can be increased. Please note that Black Books can only be used on Solstheim.
The magnitude of the enchantments can be further increased by equipping 4 pieces of Azhidal's gear.
| Ingredients | Blue Mountain Flower & Wheat | |
|---|---|---|
| Effects | Fortify Health | 170 points for 60 seconds |
| Restore Health | 266 points restored | |
You can get all the Blue Mountain Flowers and Lavender you need in Whiterun. The two farms to the east of Whiterun also get you all the Wheat you need.
| Ingredients | Mora Tapinella, Scaly Pholiota & Steel-Blue Entoloma | |
|---|---|---|
| Effects | Fortify Carry Weight | Carry 170 more weight for 300 seconds |
| Fortify Stamina Regeneration | Stamina regenerates 213% faster for 300 seconds | |
| Fortify Illusion | Illusion spells are 170% stronger for 60 seconds | |
| Restore Magicka | Restores 266 points of Magicka | |
Mora Tapinella are on the route from Helgen to Whiterun. There’s a lot of Scaly Pholiota to the south of Ivarstead and around Riften. Steel-Blue Entoloma are from Khajiit caravan merchants.
| Ingredients | Dreugh Wax/Stoneflower Petals & Snowberries | |
|---|---|---|
| Effects | Fortify Enchanting | 85% stronger for 30 seconds |
Dreugh Wax and Stoneflower Petals are only available from Khajiit caravans. Some travel between Whiterun and Markarth. Snowberries are abundant near Windhelm.
| Ingredients | Dreugh Wax/Gold Kanet & Glowing Mushrooms | |
|---|---|---|
| Effects | Fortify Smithing | 213% stronger for 30 seconds |
Dreugh Wax and Gold Kanet are only available from Khajiit caravans. Some travel between Whiterun and Markarth. Glowing Mushrooms are in Falmer caves.
For more information on getting to and setting up your farm read my guide.
| Ingredient | Qty | Harvest | Green Thumbs |
|---|---|---|---|
| Wheat (4) | 4 | 16 + 4 = 20 | 32 + 4 = 36 |
| Mora Tapinella (3) | 7 | 21 + 7 = 28 | 42 + 7 = 49 |
| Steel-Blue Entoloma (3) | 7 | 21 + 7 = 28 | 42 + 7 = 49 |
| Scaly Pholiota (5) | 9 | 45 + 9 = 54 | 90 + 9 = 99 |
| Ingredient | Qty | Harvest | Green Thumbs |
|---|---|---|---|
| Mora Tapinella (3) | 6 | 18 + 6 = 24 | 36 + 6 = 42 |
| Blue Mountain Flowers (3) | 5 | 15 + 5 = 20 | 30 + 5 = 35 |
| Ingredient | Qty | Harvest | Green Thumbs |
|---|---|---|---|
| Steel-Blue Entoloma (3) | 6 | 18 + 6 = 24 | 36 + 6 = 42 |