Dark Elf - Greatsword - Light - Heavy - Assassin - Barbarian
A Shadow Marauder is a stealth mounted combatant who excels in causing havoc and chaos when hunting their prey. They relish in terror and uncertainty when attacking from the shadows.

Any two-handed weapon at the start of the game.
The final weapon is a an Ebony Greatsword enchanted with both Fear and Frost Damage. This will make enemies run but very slowly so you can catch them.
Use Light Armor at the start of the game and craft a set of leather scout armor as soon as you can. Orcish Scaled is a good option when you have Smithing at 50 and Orcish Smithing as this can be crafted without completing a quest providing you have the perk and the materials.
The final gear is Dark Seducers Helmet, Boots and Gauntlets and Ebony mail.
Talk to Ri-Saad, the Khajiit merchant that travels between Whiterun and Markarth, about bandit attacks and follow the quests and you will encounter some bandits wearing the armour you need.
The Ebony Mail is gained at the end of the Boethiah’s Glory quest, which is started by either Reading Boethiah’s Proving once level 30 or above or by going to the Sacellum of Boethiah near Windhelm.
Alteration for utility spells. Illusion for Invisibility spells. Restoration for heals.
Use the Steed Stone to reduce armour weight to nothing as well as providing 100 extra carrying capacity.
Use a shrine of Talos for 20% shout cooldown reduction.
Location: Dead Crone Rock, Lost Tongue Overlook, Shalidor’s Maze
Used to fear weak enemies so you can focus on attacking the tougher targets.
Location: Dead Men’s Respite, Volskygge, High Hrothgar (The Way of the Voice)
Use to reach otherwise inaccessible places and to quickly evade attacks or catch up with fleeing enemies.
Dark Elf start with a 35/35 skill point boost and with the build not being too dependent on Magicka end game I decided to go with Dark Elf for the 50% Fire Resistance.
Pick female as the sex for your character as there are more male humanoids than females to fight in Skyrim so the 10% damage bonus against the opposite sex from Agent of Dibella gets more use. All Dwemer Automatons count as Male.
Join the Dark Brotherhood by talking to Aventus Arentino in Windhelm as this gets you Shadowmere which fist the look of a Shadow Marauder’s steed.
Distribute attributes at a ratio of 0 / 2 / 1. At level 60 which is required for all the perks the attributes are:
| Magicka | Health | Stamina |
|---|---|---|
| 100 (215) | 500 | 290 (405) |
The skill boosts for Dark Elves are marked in bold.
| Mage | Warrior | Rogue | |||
|---|---|---|---|---|---|
| Alteration +5 | 8 | Archery | 0 | Alchemy +5 | 7 |
| Conjuration | 0 | Block | 0 | Light Armor +5 | 1 |
| Destruction +10 | 3 | Heavy Armor | 1 | Lockpicking | 0 |
| Enchanting | 10 | One-handed | 0 | Pickpocket | 0 |
| Illusion +5 | 5 | Smithing | 6 | Sneak +5 | 1 |
| Restoration | 8 | Two-handed | 9 | Speech | 0 |
| Total | 23 | Total | 16 | Total | 9 |
Novice Alteration
Apprentice Alteration
Adept Alteration
Expert Alteration
Magic Resustance 3/3
Atronach
Enchanter 5/5
Insightful Enchanter
Corpus Enchanter
Extra Effect
Fire Enchanter
Frost Enchanter
Novice Destruction
Augmented Frost 2/2
Novice Restoration
Animage
Kindred Mage
Quiet Casting
Illusion Dual Casting
Novice Restoration
Apprentice Restoration
Adept Restoration
Expert Restoration
Regeneration
Recovery 2/2
Respite
Juggernaut 1/5
Steel Smithing
Dwarven Smithing
Orcish Smithing
Ebony Smithing
Daedric Smithing
Arcane Blacksmith
Barbairan 5/5
Champion's Stance
Devastating Blow
Great Critical Charge
Sweep
Alchemist 5/5
Physician
Benefactor
Agile Defender 1/5
Stealth 1/5
| Spell | Level | Description |
|---|---|---|
| Candlelight | Novice | Creates a hovering light that lasts for 60 seconds. |
| Detect Life | Adept | Nearby living creatures, but not undead, machines or daedra, can be seen through walls |
| Telekinesis | Adept | Can pull an object to you from distance. Add it to your inventory or throw it |
| Waterbreathing | Adept | Can breathe under water for 60 seconds. Stand in water and cast to level Alteration. |
From the Bow of Shadows quest that you get from the steward in Dragonsreach you can get the Detect Life spell book at the stables once you have read the ledger in Acradia's Cauldron. Cast this in the market during the day to level Alteration.
| Spell | Level | Description |
|---|---|---|
| Soul Trap | Apprentice | If a target dies within 60 seconds, fills a soul gem |
Use Soul Trap to fill soul gems and as a quick way to level Conjuration.
| Spell | Level | Description |
|---|---|---|
| Flames | Novice | A gout of fire inflicting a base damage of 8 points of fire damage per second |
| Sparks | Novice | Lightning that does 8 points of shock damage to Health and Magicka per second |
Destruction only needs to be taken to 60 and this can be done with training from Faralda at the College of Winterhold. Alternatively you can go to Hobs Fall Cave and acquire the Unbounded Freexing or Storms spell books and then fast travel while casting them.
| Spell | Level | Description |
|---|---|---|
| Courage | Novice | Target won't flee for 60 seconds, and gets some extra health and stamina. |
| Muffle | Apprentice | Wearer is muffled and moves silently. |
| Invisibility | Expert | Caster is invisible for 30 seconds. Activating an object or attacking will break the spell. |
Courage can be used to level Illusion.
| Spell | Level | Description |
|---|---|---|
| Healing | Novice | Heals the caster 10 points per second |
| Fast Healing | Apprentice | Heals caster by 50 points |
| Close Wounds | Adept | Heals caster by 100 points |
| Grand Healing | Expert | Heals everyone close to the caster 200 points. Does not affect atronachs, machines or undead |
Just the healing spells from Restoration.
The effects listed below are based upon 100 Enchanting skill, all the enchanting perks in the build and with a set of enchanted crafting gear. Read my guide on making crafting gear if you are not familiar with it.
| Item | Enchantment | Effect |
|---|---|---|
| Head | Fortify Illusion | Illusion spells cst 46% less to cast. |
| Fortify Restoration | Restoration spels cost 46% less to cast. | |
| Ebony Mail | Boethiah's Blessing | You are able to move more quietly, and opponents that get too close take 5 points poison damage per second.. |
| Feet | Fortify Sneak | Sneaking is 75% more effective. |
| Fortify Stamina | Stamina is increased by 115 points. | |
| Hands | Fortify Magicka | Increaes your Magicka by 115 points. |
| Fortify Two-handed | Two-handed weapons do 75% more damage. | |
| Amulet | Fortify Illusion | Illusion spells cost 46% less to cast. |
| Resist Magic | Magic Resistance is increased by 37%. | |
| Ring | Fortify Illusion | Illusion spells cost 46% less to cast. |
| Fortify Sneak | Sneaking is 75% more effective. | |
| Greatsword | Fear | Creatures and people up to level 69 flee for 30 seconds.. |
| Frost Damage | Target takes 81 points of frost damage to Health and Stamina. |
The Frost Damage is lowered two notches to the left to make Fear the dominant enchantment and Illusion determine charge usage.
With the Sallowed Regent Black Book the magnitude of all enchantments can be increased. Please note that Black Books can only be used on Solstheim.
The magnitude of the enchantments can be further increased by equipping 4 pieces of Azhidal's gear.
| Ingredients | Blue Mountain Flower & Wheat | |
|---|---|---|
| Effects | Fortify Health | Health is increased by 170 points for 60 seconds |
| Restore Health | Restores 266 points of Health | |
You can get all the Blue Mountain Flowers you need in Whiterun. The two farms to the east of Whiterun also get you all the Wheat you need.
| Ingredients | Mora Tapinella, Scaly Pholiota, & Steel-Blue Entoloma | |
|---|---|---|
| Effects | Fortify Carry Weight | Carry 170 more weight for 300 seconds |
| Regenerate Stamina | Stamina regenerates 213% faster for 300 seconds | |
| Fortify Illusion | 170% stronger for 60 seconds | |
| Restore Magicka | Restores 266 points of magicka | |
Mora Tapinella are on the route from Helgen to Whiterun. There’s a lot of Scaly Pholiota to the south of Ivarstead and around Riften. Steel-Blue Entoloma are from Khajiit caravan merchants.
| Ingredients | Dreugh Wax/Stoneflower Petals & Snowberries | |
|---|---|---|
| Effects | Fortify Enchanting | 85% stronger for 30 seconds |
Dreugh Wax and Stoneflower Petals are only available from Khajiit caravans. Some travel between Whiterun and Markarth. Snowberries are abundant near Windhelm.
| Ingredients | Dreugh Wax/Gold Kanet & Glowing Mushrooms | |
|---|---|---|
| Effects | Fortify Smithing | 213% stronger for 30 seconds |
Dreugh Wax and Gold Kanet are only available from Khajiit caravans. Some travel between Whiterun and Markarth. Glowing Mushrooms are in Falmer caves.
For more information on getting to and setting up your farm read my guide.
| Ingredient | Qty | Harvest | Green Thumbs |
|---|---|---|---|
| Steel-Blue Entoloma (3) | 12 | 36 + 12 = 48 | 72 + 12 = 84 |
| Mora Tapinella (3) | 12 | 36 + 12 = 48 | 72 + 12 = 84 |
| Scaly Pholiota (5) | 3 | 15 + 3 = 18 | 30 + 3 = 33 |
| Ingredient | Qty | Harvest | Green Thumbs |
|---|---|---|---|
| Blue Mountain Flowers (3) | 6 | 18 + 6 = 24 | 36 + 6 = 42 |
| Wheat (4) | 5 | 20 + 5 = 25 | 40 + 5 = 45 |
| Ingredient | Qty | Harvest | Green Thumbs |
|---|---|---|---|
| Scaly Pholiota (5) | 6 | 30 + 6 = 36 | 60 + 6 = 66 |