Dark Elf - Battleaxe - Clothing - Heavy - Barbarian
The weapon of choice for an executioner is a two-handed weapon that is normally a sword or axe. They specialise in sacrificing people, be they Elf, Human or otherwise. They usually do not torture their victims but strike them down in a single blow.
This build is based on the Dark Elf unit from Warhammer.
Any two-handed weapon at the start of the game and then of a progressively better material as you unlock Smithing perks. The final weapon is an Ebony Battleaxe.
Any heavy armour as you level up. The final gear is a Hooded Thalmor Robe, Ebony Plate Boots and Ebony Plate Gauntets.
The quest for the Ebony Plate will be sent to you by courier when you reach level 32.
A Hooded Thalmor Robe can be acquired at the Statue of Talos near the Guardian Stones.
Utility spells from Alteration, Healing spells from Restoration.
The Guardian Stones while levelling skills and then the Atronach Stone once you have the Atronach perk.
Use a Shrine of Mephala for 10% better prices.
Location: Just follow the main story quests.
Use for a quick stagger on enemies.
Location: Dead Men’s Respite, Volskygge, High Hrothgar (The Way of the Voice)
Use to reach otherwise inaccessible places and to quickly evade attacks or catch up with fleeing enemies.
Pick a Dunmer as they are the perfect match for the build based on the origin of the build, which is a Dark Elf unit from Warhammer.
Pick female as the sex for your character as there are more male humanoids than females to fight in Skyrim so the 10% damage bonus against the opposite sex from Agent of Dibella gets more use. All Dwemer Automatons count as Male.
Distribute attributes at a ratio of 0 / 2 / 1. At level 53 which is required for all the perks the attributes are:
Magicka | Health | Stamina |
---|---|---|
100 (265) | 450 | 270 (385) |
The skill boosts for Dark Elves are marked in bold.
Mage | Warrior | Rogue | |||
---|---|---|---|---|---|
Alteration +5 | 8 | Archery | 0 | Alchemy +5 | 7 |
Conjuration | 0 | Block | 0 | Light Armor +5 | 0 |
Destruction +10 | 0 | Heavy Armor | 8 | Lockpicking | 0 |
Enchanting | 8 | One-handed | 0 | Pickpocket | 0 |
Illusion +5 | 0 | Smithing | 4 | Sneak +5 | 0 |
Restoration | 8 | Two-handed | 9 | Speech | 0 |
Total | 24 | Total | 21 | Total | 7 |
Novice Alteration
Apprentice Alteration
Adept Alteration
Expert Alteration
Magic Resistance 3/3
Atronach
Enchanter 5/5
Insightful Enchanter
Corpus Enchanter
Extra Effect
Novice Restoration
Apprentice Restoration
Adept Restoration
Expert Restoration
Regeneration
Recovery 2/2
Respite
Juggernaut 5/5
Fists of Steel
Cushioned
Conditioning
Steel Smithing
Dwarven Smithing
Orcish Smithing
Ebony Smithing
Barbarian 5/5
Champion's Stance
Devastating Blow
Great Critical Charge
Sweep
Alchemist 5/5
Physician
Benefactor
Spell | Level | Description |
---|---|---|
Candlelight | Novice | Creates a hovering light that lasts for 60 seconds. |
Detect Life | Expert | Nearby living creatures, but not undead, machines or daedra, can be seen through walls |
The Detect Life spellbook can be obtained in Whiterun by taking to the Steward in Dragonsreach and following the quest to the Stables. Cast this spell in the market to level Alteration.
Spell | Level | Description |
---|---|---|
Soul Trap | Apprentice | If a target dies within 60 seconds, fills a soul gem |
Use Soul Trap to fill soul gems, which can help recharge the Aetherium Staff.
Spell | Level | Description |
---|---|---|
Flames | Novice | A gout of fire inflicting a base damage of 8 points of fire damage per second |
Sparks | Novice | Lightning that does 8 points of shock damage to Health and Magicka per second |
Destruction was not needed in this build.
Spell | Level | Description |
---|---|---|
Courage | Novice | Target won't flee for 60 seconds, and gets some extra health and stamina. |
Courage can be used to level illusion by casting it at an NPC.
Spell | Level | Description |
---|---|---|
Healing | Novice | Heals the caster 10 points per second |
Healing Hands | Apprentice | Heals the target 10 points per second, but not undead, atronachs, or machines |
Fast Healing | Apprentice | Heals caster by 50 points |
Close Wounds | Adept | Heals caster by 100 points |
Grand Healing | Expert | Heals everyone close to the caster 200 points. Does not affect atronachs, machines or undead |
Just the healing spells from Restoration.
The effects listed below are based upon 100 Enchanting skill, all the enchanting perks in the build and with a set of enchanted crafting gear. Read my guide on making crafting gear if you are not familiar with it.
Item | Enchantment | Effect |
---|---|---|
Hooded Thalmor Robes | Fortify Destruction | Destruction spells and enchantments cost 12% less |
Feet | Fortify Stamina | Stamina is increased by 115 points |
Fortify Two-handed | Two-handed weapons do 75% more damage | |
Hands | Fortify Magicka | Magicka is increased by 115 points |
Fortify Two-handed | Two-handed weapons do 75% more damage | |
Amulet | Fortify Destruction | Destruction spells and enchantments cost 46% less |
Resist Magic | Resist 37% of magical effects | |
Ring | Fortify Destruction | Destruction spells and enchantments cost 46% less |
Fortify Two-handed | Two-handed weapons do 75% more damage | |
Battleaxe | Absorb Health | Absorb 37 Points of Health |
Absorb Stamina | Absorb 46 Points of Stamina |
With the Sallowed Regent Black Book the magnitude of all enchantments can be increased. Please note that Black Books can only be used on Solstheim.
The magnitude of the enchantments can be further increased by equipping 4 pieces of Azhidal's gear.
Ingredients | Blue Mountain Flower & Wheat | |
---|---|---|
Effects | Fortify Health | 140 points for 60 seconds |
Restore Health | 266 points restored |
All of the ingredients can be found in or around Whiterun.
Ingredients | Fly Amanita, Dragon's Tongue & Scaly Pholiota | |
---|---|---|
Effects | Fortify Two-handed | 170% more damage for 60 seconds |
Resist Fire | 128% for 60 seconds | |
Fortify Illusion | 170% stronger for 60 seconds | |
Regenerate Stamina | 213% faster for 300 seconds |
Fly Amanita and Dragon's Tongue can be found at Kynesgrove, which is just to the south of Windhelm. Fly Amanita are numerous in the mine. Scaly Pholiota are numerous to the south of Ivarstead. Heading from Helgen towards Ivarstead they start appearing near the Alchemists Hut.
Ingredients | Dreugh Wax/Stoneflower Petals & Snowberries | |
---|---|---|
Effects | Fortify Enchanting | 85% stronger for 30 seconds |
Dreugh Wax and Stoneflower Petals are only available from Khajiit caravans. Some travel between Whiterun and Markarth. Snowberries are abundant near Windhelm.
Ingredients | Dreugh Wax/Gold Kanet & Glowing Mushrooms | |
---|---|---|
Effects | Fortify Smithing | 213% stronger for 30 seconds |
Dreugh Wax and Gold Kanet are only available from Khajiit caravans. Some travel between Whiterun and Markarth. Glowing Mushrooms are in Falmer caves.
For more information on getting to and setting up your farm read my guide.
Ingredient | Qty | Harvest | Green Thumbs |
---|---|---|---|
Fly Amanita (4) | 11 | 44 + 11 = 55 | 88 + 11 = 99 |
Blue Mountain Flowers (3) | 7 | 21 + 7 = 28 | 42 + 7 = 49 |
Scaly Pholiota (5) | 9 | 45 + 9 = 54 | 90 + 9 = 99 |
Ingredient | Qty | Harvest | Green Thumbs |
---|---|---|---|
Dragon's Tongue (4) | 11 | 44 + 11 = 55 | 88 + 11 = 99 |
Ingredient | Qty | Harvest | Green Thumbs |
---|---|---|---|
Wheat (4) | 6 | 24 + 6 = 30 | 48 + 6 = 54 |