Skyrim AE Builds

The Crusader

Breton - Greatsword - Heavy - Barbarian

Background

Devoted knight, divine agent, instrument of vengeance, peerless fighting machine - the crusader is a warrior dedicated to a cause. Strengthened by absolute devotion to a principle, armoured by unshakable faith, and driven by their convictions, a crusader is a mighty weapon against injustice and malice.

This is based upon the Crusader class in Dungeons and Dragons where they can delay their death for a round and are very hard to kill in melee. I decided to replicate this by focusing on health regeneration.


Weapons

Steel Greatsword which is then replaced by Chrysamere. This weapon has some unique enchantments and it doesn’t use any charges. It can be found on a ghostly paladin by the word wall at Forelhost. Tempering it requires an Ebony Ingot and a Ruby. There’s 2 guaranteed Rubies at Orphan Rock if you have the quest from Danica Pure-Spring, at the Temple of Kynareth in Whiterun, to get Nettlebane.


Armour

Steel Soldier Armor to start with and then replace this with Dawnguard Heavy Armor, Dawnguard Full Helmet, Iron Plate Gauntlets and Iron Plate Boots. This completes the look.


Spells

Heals from Restoration and also fire and forget spells such as Circle of Protection and Stendarr’s Aura.


Standing Stones

Use the Warrior Stone to help level Two-handed, Heavy Armor, Smithing and Block. When combat gets very easy switch to the Lord Stone for increased armor rating and magic resistance. When the Atronach perk is acquired switch to the Atronach Stone.


Shrines

Shrine of Stendarr for 10% extra blocking.


Shouts

Unrelenting Force (Force - Balance - Push)

Location: Just follow the main story quests.

Used as a quick stagger.

Whirlwind Sprint (Whirlwind - Fury - Tempest)

Location: Dead Men’s Respite, Volskygge, High Hrothgar (The Way of the Voice)

Use to reach otherwise inaccessible places and to quickly evade attacks or catch up with fleeing enemies.


Character Creation

Female Breton

Orcs come out the highest for skill boosts in the build but a Crusader feels like it should be a Breton to me with their knightly orders.

You need to side with the Dawnguard in this build to get easier access to 2 armour pieces. You also need to get 3 quests deep to get Stendarr's Aura.


Attribute Distribution

Distribute attributes at a ratio of 0 / 2 / 1. At level 55 which is required for all the perks the attributes are:

Magicka Health Stamina
100 (150) 460 (575) 280 (395)

Perk Point Distribution

The skill boosts for Bretons are marked in bold.

Mage Warrior Rogue
Alteration +56 Archery0 Alchemy +57
Conjuration +100 Block5 Light Armor0
Destruction0 Heavy Armor6 Lockpicking0
Enchanting8 One-handed0 Pickpocket0
Illusion +50 Smithing7 Sneak0
Restoration +58 Two-handed7 Speech +50
Total 22 Total 25 Total 7


Skills and Perks

Mage Skills

Alteration 6

Novice Alteration

Apprentice Alteration

Adept Alteration

Magic Resistance 1/3

Expert Alteration

Atronach

Enchanting 8

Enchanter 5/5

Insightful Enchanter

Corpus Enchanter

Extra Effect

Restoration 8

Novice Restoration

Regeneration

Recovery 2/2

Respite

Apprentice Restoration

Adept Restoration

Expert Restoration

Warrior Skills

Block 5

Shield Wall 1/5

Quick Reflexes

Power Bash

Deadly Bash

Disarming Bash

Heavy Armor 6

Juggernaut 1/5

Well Fitted

Tower of Strength

Fists of Steel

Cushioned

Conditioned

Smithing 7

Steel Smithing

Elven Smithing

Advanced Armors

Arcane Blacksmith

Dwarven Smithing

Orcish Smithing

Ebony Smithing

Two-handed 7

Barbarian 5/5

Champion's Stance

Devastating Blow

Rogue Skills

Alchemy 7

Alchemist 5/5

Physician

Benefactor


Spells

Alteration

Spell Level Description
Candlelight Novice Creates a hovering light that lasts for 60 seconds
Telekinesis Adept Can pull an object to you from distance. Add it to your inventory or throw it
Waterbreathing Adept Can breathe under water for 60 seconds. Stand in water and cast to level Alteration.

Get training from Dravynea at Kynesgrove to get Alteration to 50 you can cast Waterbreathing when in water to level Alteration when you have enchanted gear.


Conjuration

Spell Level Description
Conjure Familiar Novice ISummons a Familiar for 60 seconds wherever the caster is pointing.
Soul Trap Apprentice If a target dies within 60 seconds, fills a soul gem.

Conjuring a Familiar to tank enemies for you may make the game easier at the start but it’s doesn’t really fit with the build. Bretons get this spell at the start of the game.


Destruction

Spell Level Description
Flames Novice Target won't flee for 60 seconds, and gets some extra health and stamina

You get Flames at the start of the game but never used it while playing.


Illusion

Spell Level Description
Courage Novice Target won't flee for 60 seconds, and gets some extra health and stamina.

Courage can be used to to help you level Two-handed, Heavy Armor and Restoration slighlty as it turns passive animals agressive against you while also giving them more health so it take more swings to kill them and thefore you get more two-handed XP.


Restoration

Spell Level Description
Healing Novice Heals the caster 10 points per second
Healing Hands Apprentice Heals the target 10 points per second, but not undead, atronachs, or machines
Fast Healing Apprentice Heals caster by 50 points
Close Wounds Adept Heals caster by 100 points
Stendarr's Aura Expert For 60 seconds, undead in melee range take 10 points sun damage per second
Grand Healing Expert Heals everyone close to the caster 200 points. Does not affect atronachs, machines or undead
Circle of Protection Expert Undead up to level 20 entering the circle will flee

Circle of Protection can be used will spell absorption to level Restoration, Heavy Armor and Alteration with Waterbreathing


Enchantments

The effects listed below are based upon 100 Enchanting skill, all the enchanting perks in the build and with a set of enchanted crafting gear. Read my guide on making crafting gear if you are not familiar with it.

Summary of combined effects

Two-handed attacks are 225% stronger.
Weapon uses no charges.
Restoration spells costs 46% less magicka.
Health and Stamina are increased by 115 points.
Health regenerates 171% faster
Health regenerates 100% faster when in combat
Magicka regenerates 115% faster
Block 75% more damage.
Resist 15% of fire damage.
Resist 37% of all magical effects.

Item Enchantment Effect
Head
Fortify Magicka Regen Magicka Regenerates 115% faster
Fortify Restoration Restoration spells and enchantments cost 46% less
Body Fortify Healing Rate Health regenerates 57% faster
Fortify Health Increases your Health by 115 points
Feet Fortify Two-Handed Two-handed attacks do 75% more damage
Fortify Stamina Increases your Stamina by 115 points
Hands Fortify Two-Handed Two-handed attacks do 75% more damage
Fortify Block Block 75% more damage with your shield
Amulet Fortify Healing Rate Health regenerates 57% faster
Resist Magic Resist 37% of magical effects
Ring Fortify Healing Rate Health regenerates 57% faster
Fortify Two-Handed Two-handed attacks do 75% more damage
Greatsword
Chrysamere
Resist Fire Grants 15% resistance to fire
Absorb Magicka Absorb 10 points of Magicka
Fortified Combat Healting Health Regenerates 100% faster when in combat

With the Sallowed Regent Black Book the magnitude of all enchantments can be increased. Please note that Black Books can only be used on Solstheim.

The magnitude of the enchantments can be further increased by equipping 4 pieces of Azhidal's gear.


Alchemy

All the details for the potions and poisons are based on having all the listed alchemy perks, Alchemy at 100 and a set of crafting gear.

Potion of Fortify Health

Ingredients Blue Mountain Flower & Wheat
Effects Fortify Health 170 points for 60 seconds
Restore Health 266 points restored

You can get all the Blue Mountain Flowers you need is in Whiterun. The two farms to the east of Whiterun also get you all the Wheat you need.


Potion of Regenerate Stamina

Ingredients Fly Amanita, Dragon’s Tongue, & Scaly Pholiota
Effects Fortify Two-handed 170% stronger for 60 seconds
Resist Fire 128% for 60 seconds
Fortify Illusion 170% stronger for 60 seconds
Regenerate Stamina 213% faster for 300 seconds

You can get Dragon’s Tongue from around the Inn at Kynesgrove, just to the south of Windhelm, and Fly Amanita are numerous in the mine there as well. Head back to Helgen and follow the path past the Stormcloak camp towards Ivarstead. You’ll start seeing Scaly Pholiota on fallen trees at the Alchemist’s Shack.


Potion of Resist Magic

Ingredients Bleeding Crown & Tundra Cotton
Effects Resist Magic Resist 43% of magic
Fortify Block Blocking absorbs 170% more damage

3 Bleeding Crown Can be found outside Geirmund’s Hall on the island to the East of Ivarstead. Tundra Cotton can be found in and around Whiterun.


Potion of Fortify Enchanting

Ingredients Dreugh Wax/Stoneflower Petals & Snowberries
Effects Fortify Enchanting 85% stronger for 30 seconds

Dreugh Wax and Stoneflower Petals are only available from Khajiit caravans. Some travel between Whiterun and Markarth. Snowberries are abundant near Windhelm.


Potion of Fortify Smithing

Ingredients Dreugh Wax/Gold Kanet & Glowing Mushrooms
Effects Fortify Smithing 213% stronger for 30 seconds

Dreugh Wax and Gold Kanet are only available from Khajiit caravans. Some travel between Whiterun and Markarth. Glowing Mushrooms are in Falmer caves.


Farming

For more information on getting to and setting up your farm read my guide.

Ingredients Needed

1 x Bleeding Crown
6 x Blue Mountain Flower
11 x Dragon's Tongue
11 x Fly Amanita
9 x Scaly Pholiota
1 x Tundra Cotton
5 x Wheat

Potions and Poisons Produced

24 x Potions of Forify Health
54 x Potions of Regenerate Stamina
4 x Potions of Resist Magic

Main Area (27)

Ingredient Qty Harvest Green Thumbs
Wheat (4) 5 20 + 5 = 25 40 + 5 = 45
Fly Amanita (4) 11 45 + 11 = 55 48 + 6 = 54
Bleeding Crown (3) 1 3 + 1 = 4 6 + 1 = 7
Tundra Cotton (3) 1 3 + 1 = 4 6 + 1 = 7
Scaly Pholiota (5) 9 45 + 9 = 54 90 + 9 = 99

Side Area (11)

Ingredient Qty Harvest Green Thumbs
Dragon's Tongue (4) 11 45 + 11 = 55 48 + 6 = 54

Planters (6)

Ingredient Qty Harvest Green Thumbs
Blue Mountain Flowers (3) 6 18 + 6 = 24 36 + 6 = 42

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